Chichén Itzá - Ancient Conspiracies
This project explored how level design can guide and support the narrative experience in a walking simulator.
Dive into this short narrative adventure – play now!
Narrative, Level Design and 
Development:

Niclas Wittich​​​​​​​
Tools used:
Unity
Blender
Adobe Substance Painter 3D
Adobe Photoshop
Third Party Assets:

POLYGON Packs by Synty Studio
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